It can currently be installed using the Steam service (where it is listed in the users library as a 'tool'), or its command line sibling SteamCMD, or Epic Games. At the moment, the dedicated server is available for the Windows and Linux operating systems. You can use a port of your choosing, but for our purposes we are going to go with Port 8777. In Engine.ini, you will want to configure the port that the server will accept connections on. Code: Select all 1.398 Warning Scenario.cpp:137: Map loading failed: Unknown entity laser-turret (Maybe you loaded alpha save from demo)Īttempt to use different prototype to traverse save of already removed entity called "laser-turret" failed.There is no other prototype of the same type (electric-turret) to be used to load the entity.ġ.412 Error MultiplayerManager.cpp:108: MultiplayerManager failed: "Unknown entity laser-turret (Maybe you loaded alpha save from demo)Īttempt to use different prototype to traverse save of already removed entity called "laser-turret" failed.There is no other prototype of the same type (electric-turret) to be used to load the entity."ġ.412 Info MultiplayerManager.cpp:928: networkTick(0) mapTick(-1) changing state from(CreatingGame) to(InitializationFailed)ġ.412 Error Main. This page shows basics and details on how to set up and operate a Satisfactory dedicated server. If they dont exist, try running the server via steam first and then closing it.
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